August 31 - Prepare for pitch. AE experiment(s).
September 2 - Prepare for pitch. AE experiment(s).
September 7 - Present AE experiment(s). Present Pitch. (experiment presentation subject to change)
September 9 - Revise pitch elements and begin to create into storyboard.
September 14 - Continue to work on storyboard.
September 16 - Revise storyboard elements that are not working or are unclear. Critique in class if time is given.
September 21 - Take revised storyboard and create an animatic in order to for clarity and to revise timing issues.
September 23 - Revise any animatic issues in clarity and timing and begin work on an asset creation. Critique in class if possible.
September 28 - Continue to work on assets.
September 30 - Continue to work on assets.
October 5 - Revise assets that are unclear or ill-formed. Critique in class if possible.
October 7 - Finalize assets so that animation can begin.
October 12 - MIDTERM grading - Finish assets and begin staging in AE (i.e. set up scenes, "rig" objects and characters that utilize this function)
October 14 - MIDTERM grading - continue AE setup
October 19 - Fall Break
October 21 - Begin animation.
October 26 - Continue to animate.
October 28 - Check work thus far through critique if possible. First scene/part completion.
November 2 - Animate my ass off.
November 4 - Continue animation.
November 9 - Half the project should be complete at this point. Present for critique if at all possible and make necessary revisions.
November 11 - Continue last part of animation.
November 16 - Work more on animating.
November 18 - Revise and finalize in preparation for final.
November 23 - Finish animation. Project should be complete at this point. Present for critique.
November 25 - Thanksgiving Holiday
November 30 - Revise from critique and finalize.
December 2 - Revise from critique and polish it more.
December 7 - More revision and polishing to present for final.
December 9 - FINAL DUE
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